Thursday, Stardew Valley creator, Eric Barone (aka ConcernedApe) posted an update regarding multiplayer mode and new features planned for the game. By what was said, it appears that both are complete and will soon be ready for a test phase.
Although Mr. Barone usually works alone, he relied on Tom Coxon from Chucklefish Games to handle the coding of the multiplayer portion. Mr. Barone says what Tom has accomplished is “truly an impressive feat.”
Mr. Barone also proclaimed that all new features are now done.
Next on the “to do” list is having the text translated into different languages by an outside source, while bugs are worked on internally. Once the translation is complete, the text will be integrated back into the game and a “serious QA phase” will commence.
After the new features have been thoroughly tested, they will be ready for public consumption. Not in a final form, but as a beta, which is tentatively planned for the Spring.
Although the SV creator wasn’t yet ready to reveal details about the upcoming changes, he did give readers one sneak peek.
The footer below the picture explains that the signs shown are crafting items and that any item in Stardew Valley can be “clicked” onto them, to display.
The only other hint that’s been offered up is a picture which was posted on the blog back in December.
In the pre-holiday post, it was also confirmed that a PS Vita version of the game will be happening. Unfortunately, it will not have a multiplayer option, but will possess cross-buy functionality. This means anyone who owns Stardew Valley on the PS4, will be able to play it on the handheld without having to buy a 2nd copy of the game.
That’s all we know so far, but stay tuned because more details have been promised, closer to the beta.
(Source: Stardew Valley blog)