If you’re a fan of the PlayStation Vita, then you might be interested in a new book that’s being written by Sandeep Rai. It’s an “unofficial” chronicling of the system’s initial launch and its first year in existence.
As an independent author, Mr. Rai has decided to run a Kickstarter campaign to raise funds for his book’s publication. Intrigued by the concept of his project and his ambition to get his book into the hands of readers, we decided to ask the up and coming writer a few questions.
Here’s what he had to say.
Game Cuddle (GC): What was your inspiration for writing this book? Why was it important to you to write it?
Sandeep Rai (SR): There were really two things that inspired me to write this book. The first is the Vita itself. I’ve been a fan of the Vita ever since that first press conference in 2011 when Sony revealed it to the world. My love for the device inspired me to start my YouTube channel where I primarily review and talk about Vita and PSP games.
The second, was Jeremy Parish’s “Game Boy World” series of books where he looks back at the Game Boy and its games. (They are great books by the way). I wanted to create a Vita equivalent to “Game Boy World.”
GC: How long did it take to get it from a concept to a fully written book?
SR: So, the book isn’t finished yet. I’m around two-thirds done after around 8 months, and, it has been slow at times. I am balancing the book with my regular job and having two kids.
The book will include retrospectives on some of the games that had the biggest impact (both positive and negative) on the system’s reputation and, in order to write about them, I am going back and replaying them. It adds more time, but I feel like I can’t write effectively about a game if I haven’t played it in 5 years.
Researching the book has also taken a surprisingly long time. I’ve probably gone through hundreds of articles and videos by now!
The Kickstarter will have a delivery date of October 2018. Given the amount of writing I have left to do, this will not be difficult to achieve but I want to set a conservative timeframe and if I exceed it, that will be great.
GC: Is this your 1st time authoring a book? Do you have other writing experience?
SR: Writing a book about the game industry is not something I have experience in doing. I’m more used to writing business reports in my day job!
I have written reviews and articles for Handheld Players, Switch Player, and a couple of other gaming sites. One of my editors is the founder and editor of Handheld Players, so it helps having someone with more experience to provide their input.
GC: What type of information are you covering regarding the release and 1st year of the system?
SR: In this book, I take a look back at the launch of the Vita and its first year on the market. The Vita was labelled a “failure” just months after its launch and there were many reasons for this.
I explore the highs and lows of the Vita’s first year and how its performance and the negative reputation it obtained, continued to define the Vita for its life.
GC: Is it more of a fact-based book or do you give a lot of your personal insight/opinions/ experiences?
SR: It’s primarily fact-based. I want the book to be a historical look back more than anything else.
GC: You mention in conversations about the book on Twitter that “Year One” includes interviews. Who are some of the people you interviewed and what sort of things did you talk about?
SR: I’ll have more information to share on that in the coming days and weeks. (Stay tuned)
GC: Why did you choose Kickstarter to raise funds?
SR: The book will be available digitally, but I really wanted to be able to produce it as a physical book. As someone trying to launch an independent book, Kickstarter is a great way to drum up attention and also to gauge demand for physical copies.
I am also hoping that I could leverage a successful Kickstarter to open up more doors and interview more developers of some of the year 1 games.
GC: What are your Kickstarter goals?
SR: I’ve set the goal at 1000 (British) pounds (about $1,392). The campaign will run for 30 days and rewards will include the option for a physical copy of the book or digital.
As someone working on this book independently, I am not able to promise a variety of physical bonus rewards, instead, my stretch goals will involve adding content to the book.
GC: The campaign will launch Thursday, 2/22?
SR: The campaign will go live on the 22nd of February (the 6th birthday of the Vita’s worldwide launch).
GC: Where will the book be available for purchase? Will it sell in retail stores? Will there be more books?
SR: I will sell it digitally once it’s complete, on digital book stores like iBooks. But, I don’t think I will be able to sell the book physically outside of the Kickstarter due to the printing costs and uncertainty of how many copies to have printed.
If the Kickstarter is successful, and I can see demand for it, I’d love to make this a series of books focusing on each year of the Vita’s life.
GC: Anything else you’d like for people to know about you, the book, the campaign, and/or the future of this project?
SR: It’s quite nerve-racking and exciting at the same time, launching a Kickstarter. I hope it succeeds, but most of all I hope to deliver a book worthy of people’s time and money.
The book’s Kickstarter campaign officially starts tomorrow, Thursday, 2/22. If you’d like to help, you can give to this worthy cause by linking here.
A big thanks to Mr. Rai for talking to us about his new book. We have confidence that his Kickstarter campaign will be a great success and we look forward to the release of “PS Vita: Year One – The Unofficial Story of the PlayStation Vita’s Launch & Its First Year.”
Stay tuned to Game Cuddle for more information about this project as we track the Kickstarter campaign’s progress and possibly get a sneak peek at the book, at a later date.